local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
main_id = 10500
L0_1 = {}
L1_1 = 1050007
L2_1 = 1050001
L3_1 = 1050002
L4_1 = 1050003
L5_1 = 1050004
L6_1 = 1050005
L7_1 = 1050008
L8_1 = 1050006
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10095
L3_1.alias = "Npc10095"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1050001Mona"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1050001"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10095
L3_1.alias = "Npc10095"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1050001Mona"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1050002"] = L1_1
L1_1 = {}
L0_1["1050003"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10095
L3_1.alias = "Npc10095"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q10500MonaSpawn2"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 243001
L4_1.alias = "Npc243001"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1050002Zhulaoban"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1050004"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10095
L3_1.alias = "Npc10095"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q10500MonaSpawn2"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 243001
L4_1.alias = "Npc243001"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1050002Zhulaoban"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1050005"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10095
L3_1.alias = "Npc10095"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q10500MonaSpawn2"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 243001
L4_1.alias = "Npc243001"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1050002Zhulaoban"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1050006"] = L1_1
L1_1 = {}
L0_1["1050007"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10095
L3_1.alias = "Npc10095"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q10500MonaSpawn2"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 243001
L4_1.alias = "Npc243001"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1050002Zhulaoban"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1050008"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L0_1["1050001"] = L1_1
L1_1 = {}
L0_1["1050002"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 243001
L3_1.alias = "Npc243001"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1050002Zhulaoban"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1050003"] = L1_1
L1_1 = {}
L0_1["1050004"] = L1_1
L1_1 = {}
L0_1["1050005"] = L1_1
L1_1 = {}
L0_1["1050006"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10095
L3_1.alias = "Npc10095"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q10500MonaSpawn"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1050007"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1005
L3_1.alias = "Paimon"
L3_1.script = "Actor/Quest/Q352/Paimon"
L3_1.pos = "Q10500SlimeSpawn"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q1050008Avatar"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["1050008"] = L1_1
quest_data = L0_1
